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Fundamentals of Computer Animation.

Faculty of ScienceComputer Science
Credits4
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Semester offeredSemester 2 (Winter)
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Last updated3 months ago

Description

Fundamental mathematical and computational issues in computer animation with a focus on physics based simulation: overview of numerical integration methods, accuracy and absolute stability, stiff systems and constraints, rigid body motion, collision detection and response, friction, deformation, stable fluid simulation, use of motion capture, and other selected topics.

Course outline
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