
Fundamentals of Computer Graphics.
Faculty of ScienceComputer Science
Description
Fundamental mathematical, algorithmic and representational issues in computer graphics: overview of graphics pipeline, homogeneous coordinates, projective transformations, line-drawing and rasterization, hidden surface removal, surface modelling (quadrics, bicubics, meshes), rendering (lighting, reflectance models, ray tracing, texture mapping), compositing colour perception, and other selected topics.
Course outline
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