E
Advanced C++
EPITECHEpitech
Description
Objectives: Development of a multiplayer game engine, and implementation of a game using this engine • Network programming Content: • Software architecture • Software engineering (dependency management, crossplatform, source code management, etc.) • Technical documentation • Discovery of ECS architecture through a TD Teaching methods and/or • In "project mode" for the course of the module resources • Intermediary points to validate project progress Duration: Course : 2 TP/TD : 8 Project : 165
Course outline
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